PS3 server issues, update #4
We know this is an issue of concern, so I’ll be publishing daily updates until it’s taken care of for good. As posted in update #3 yesterday, we expect it…
Read moreWe know this is an issue of concern, so I’ll be publishing daily updates until it’s taken care of for good. As posted in update #3 yesterday, we expect it…
Read moreThe beta clients will be expiring tomorrow, but new ones are up. There’s a 6 month expiration on these, although we are expecting several of them to go final much…
Read moreWe’ve been working constantly the last few days to improve the PS3 situation. Based on our statistics, the situation has gotten better. A few days ago (at its worst), it…
Read moreThe net was only down for about an hour and it looks like everything is back up. That server room’s networking has now been upgraded to the new high speed…
Read moreOur network provider has scheduled a maintenance window for 4:00 AM to 6:00 AM, PST, on January 31 for one of our primary server rooms. Access to parts of Folding@home…
Read moreWe’ve been trying various server-side changes to improve the PS3 situation and have been in close contact with Sony. We have some ideas which we will be implementing. So far,…
Read moreOur FAH servers for PS3’s are getting hit pretty hard right now. We are looking into whether this is a client problem (failure to backoff correctly during high loads) or…
Read moreWe’re updating the hardware of our backup assignment server. The switch over to the new hardware should occur today. Note that this involves a DNS change and so we expect…
Read moreThat server room that went down is back up and Del and Dan got all of the servers back up (no small feat). We have the servers running FAH, but…
Read moreHere are some code development updates on some important client/cores GPU core: we’ve got the GPU core running in house and we found and fixed some bugs in our QA…
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