Stats update very slow
We’ve been experiencing a great deal of stats instability, due to the new advmethods projects announced recently. The problem is that these WU’s are just too short for the stats…
Read moreWe’ve been experiencing a great deal of stats instability, due to the new advmethods projects announced recently. The problem is that these WU’s are just too short for the stats…
Read moreIt looks like our hosting company is having problems with the network connectivity with our server. They tell us that After detecting that there is a problem with the network…
Read moreThe School of Medicine Networking team has scheduled a brief network outage for one of our main server rooms, projected to be 2-15 minutes in length, for 6 pm on…
Read moreWe have a conference call with Sony today to brainstorm a short and medium term plan. We came up with some new ideas to try to help things immediately (i.e.…
Read moreWe have been working aggressively to find the root of this problem, investigating all possibilities (server, client, network, etc). We have been debugging the entire FAH system on the PS3…
Read moreSome good news. The servers have continued to improve (25-30% failure now, which means that at least 1 out of 2 attempts should work, so only ~2 retries should be…
Read moreWe know this is an issue of concern, so I’ll be publishing daily updates until it’s taken care of for good. As posted in update #3 yesterday, we expect it…
Read moreWe’ve been working constantly the last few days to improve the PS3 situation. Based on our statistics, the situation has gotten better. A few days ago (at its worst), it…
Read moreThe net was only down for about an hour and it looks like everything is back up. That server room’s networking has now been upgraded to the new high speed…
Read moreOur network provider has scheduled a maintenance window for 4:00 AM to 6:00 AM, PST, on January 31 for one of our primary server rooms. Access to parts of Folding@home…
Read more