GPU news (about GPU1, GPU2, & NVIDIA support)
There are several new developments regarding the GPU cores and clients. We've been working with NVIDIA to develop a GPU2 core for NVIDIA hardware. So far, the code is progressing…
Read moreThere are several new developments regarding the GPU cores and clients. We've been working with NVIDIA to develop a GPU2 core for NVIDIA hardware. So far, the code is progressing…
Read moreOn Friday, Stanford launched the Pervasive Parallelism Lab (PPL). There’s been lots of press describing it. The general plan for the lab is to develop a common paradigm for programming…
Read moreThe server that went down was reset by our sysadmins just now (thanks to them for coming in on a Sunday evening) and we’ve got the server code running on…
Read moreLooks like one of our key servers went down and so regular FAH clients (non-adv, non-PS3, non-SMP, non-GPU) will be low on work until the sysadmins get the machine back…
Read moreWe put the user and team file updates back to every 3 hours (used by 3rd party stats), so we’re now back to regular behavior. It looks like we should…
Read moreWe’ve got the stats back to their regular 2 hour updates, although we’re keeping the 3rd party stats still to every 12 hours until Sunday morning PST. We’ve cleaned up…
Read moreThe last stats update (started at 8pm PST) just finished (8:50pm PST), which is very good news. The next update should be much closer to normal. If that goes well,…
Read moreWe’ve been working on several internal FAH scripts. Most changes are behind the scenes (mostly to aid the FAH team in detecting server problems in real time). However, some of…
Read moreThe last stats update just finished (taking about 6 hours). The next one should be a lot faster since there’s less stats built up, and the next one faster yet. …
Read moreIt looks like our stats update as worked well. The last update started at 8pm PST! It has now finished in about an hour after our modifications. The next stats…
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