Speeding development and execution speed with Just In Time GPU code development approaches.
P. Eastman and V. S. Pande. GPU Computing Gems (2010)
Read moreP. Eastman and V. S. Pande. GPU Computing Gems (2010)
Read moreI. Haque and V. S. Pande. GPU Computing Gems (2010)
Read moreI. Haque and V. S. Pande. Resilience (2010) SUMMARY. GPU computing has great potential, but consumer GPUs lack some key features that are present in CPUs, especially error checking RAM.…
Read moreV. S. Pande, K. Beauchamp, and G. R. Bowman. Methods (2010) ABSTRACT. Simulating protein folding has been a challenging problem for decades due to the long timescales involved (compared with…
Read moreG. Bowman and V. S. Pande. Proceedings of the National Academy of Sciences, USA 107 10890-10895 (2010) ABSTRACT. Understanding molecular kinetics, and particularly protein folding, is a classic grand challenge…
Read moreG. Bowman and V. S. Pande. Journal of Computational and Theoretical Chemistry 6 787–794 (2010) ABSTRACT. Computer simulations can complement experiments by providing insight into molecular kinetics with atomic resolution.…
Read moreP. Eastman and V. S. Pande. Computing in Science and Engineering 12 34-39 (2010) SUMMARY. OpenMM is the key library which powers GPU computing in Folding@home. This paper discusses some…
Read moreJ. Ponder, C. Wu, V. S. Pande, I. Haque, R. A. Distasio Jr., D. Lambrecht, M. Head-Gordon, G. Clark, M. Johnson, and T. Head-Gordon. J. Phys. Chem. B., 114 2549-2564…
Read moreV. Voelz, V. Singh, W. J. Wedemeyer, L. Lapidus, and V. S. Pande. Journal of the ACS, 132 4702–4709 (2010) ABSTRACT. While several experimental techniques now exist for characterizing protein…
Read moreG. Bowman, X. Huang, and V. S. Pande. Cell Research 20 622-630 (2010) ABSTRACT. Molecular kinetics underlies all biological phenomena and, like many other biological processes, may best be understood…
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