PS issues, update #16

It looks like the system has stabilized a bit, although there is still lots of room for improvement (that will come especially with a new client).   For now, here ‘s…

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PS issues, update #15

It looks like the changes we made have been helping.  The production is now getting back to the pace we had before all of this mess started.  I don’t want…

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PS issues, update #14

We’re seeing signs that are most recent modifications are helping and we may have the PS3 network of machines back on track.  Nevertheless, we’re still working to see how we…

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PS issues, update #13

Sony has been working on a new client to fix several client-side bugs which have come to light during the last few days.  Once that new client is in, we…

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PS issues, update #12

We did the test I discussed in update #11 at 6AM-7:30AM PST this morning.  It was useful in debugging, but we’ve decided to hold off with that plan for now. 

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PS issues, update #11

We had another meeting with Sony to discuss the results of our recent server code change to improve the situation.  We have a working model of the situation and we…

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PS issues, update #10

PS It looks like with the recent credit update, the points have done a lot to get back on track.  Check out some 3rd party stats (eg http://folding.extremeoverclocking.com/user_summary.php?s=&u=207511 for the…

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