Assignment server code upgrade
We’ve upgraded our code in our main Assignment server to improve some load balancing issues. This upgrade also has new code for how the url for new core downloads are…
Read moreWe’ve upgraded our code in our main Assignment server to improve some load balancing issues. This upgrade also has new code for how the url for new core downloads are…
Read moreDue to the new GPU2/NVIDIA client release today, we got cited on Digg, which sent all the traffic to the forum (which can't take too heavy of a load), instead…
Read moreJust a reminder: we've retired GPU1 today. As of 9:30am pacific time, new assigns for the GPU1 client will go to 0.0.0.0. We will keep the data server up for…
Read moreLooks like one of our key servers went down and so regular FAH clients (non-adv, non-PS3, non-SMP, non-GPU) will be low on work until the sysadmins get the machine back…
Read moreWe put the user and team file updates back to every 3 hours (used by 3rd party stats), so we’re now back to regular behavior. It looks like we should…
Read moreWe’ve got the stats back to their regular 2 hour updates, although we’re keeping the 3rd party stats still to every 12 hours until Sunday morning PST. We’ve cleaned up…
Read moreWe’ve been working on several internal FAH scripts. Most changes are behind the scenes (mostly to aid the FAH team in detecting server problems in real time). However, some of…
Read moreThe last stats update just finished (taking about 6 hours). The next one should be a lot faster since there’s less stats built up, and the next one faster yet. …
Read moreIt looks like our stats update as worked well. The last update started at 8pm PST! It has now finished in about an hour after our modifications. The next stats…
Read moreAs I’ve posted below, we have a backlog of stats to input into our db for donors to access their scores. To speed this process, we’ve made some temporary changes. …
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