Folding@home 10th anniversary
It’s with great pleasure that I announce that today is Folding@home’s official tenth anniversary. It’s been an amazing 10 years, especially in terms of what we’ve collectively been able to…
Read moreIt’s with great pleasure that I announce that today is Folding@home’s official tenth anniversary. It’s been an amazing 10 years, especially in terms of what we’ve collectively been able to…
Read moreWe have two papers (one that just came out in PNAS and one that's about to come out in Physical Review Letters — papers #74 and #75 on our papers…
Read moreSimulating protein folding on the millisecond timescale has been a major challenge for many years. When we started Folding@home, our first goal was to break the microsecond barrier. This barrier…
Read moreWe're happy to announce a new paper (#63 at https://foldingathome.org/English/Papers). This paper describes the code behind the Folding@home GPU clients, detailing how they work, how we achieved such a significant speed…
Read moreBased on our FLOP estimate (see https://stats.foldingathome.org/os), Folding@home has passed the 5 petaflop mark recently. To put it in context, traditional supercomputers have just broken the 1 petaflop mark, and even…
Read moreIt's still early (since this paper was just accepted), but I wanted to give FAH donors a heads up on our work on Huntington's Disease aggregation, which is just about…
Read moreThis is very preliminary news, but something I'm very, very excited about, so I'll give some advance news. On Tuesday, we presented our results regarding new possible drugs (small molecule…
Read moreWe're happy to announce that the PS3 client for Folding@home has won a prestigious design award: The PS3's Folding@home service has nabbed a prestigious Good Design Award, AKA "G-Mark." Since…
Read moreThe GPU2 code beta test is going well so far. While there are some issues to deal with, it looks like this client is significantly easier to use than GPU1. …
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