Forum under a heavy load
Due to the new GPU2/NVIDIA client release today, we got cited on Digg, which sent all the traffic to the forum (which can't take too heavy of a load), instead…
Read moreDue to the new GPU2/NVIDIA client release today, we got cited on Digg, which sent all the traffic to the forum (which can't take too heavy of a load), instead…
Read moreWe've started our open beta release. See the post herehttp://foldingforum.org/viewtopic.php?f=42&t=3188We will put it on our main download page when it gets a bit further through the beta QA process. This…
Read morePlease go to our forum (http://foldingforum.org) for up to the second details of the new client. I'll make a post here when there is more to say.
Read moreOur SMP core is very different than the way other distributed computing projects handle multi-core CPU's, and I thought it might be interesting for the FAH community to hear about…
Read moreWith new revisions to the GPU2 core code, the GPU2 code is doing more science per ever in the same amount of time. In the spirit of having the points…
Read moreWe've set an auto core upgrade to v1.03 for the GPU2 client. The 1.03 core has much better behavior for R600 cards and in general seems much more stable and…
Read moreJust a reminder: we've retired GPU1 today. As of 9:30am pacific time, new assigns for the GPU1 client will go to 0.0.0.0. We will keep the data server up for…
Read moreAs previously discussed, we are retiring GPU1. We earlier discussed possibly doing this on June 2. We've pushed this back a little, but will do so on Friday June 6…
Read moreDue to a bug in ATI GPU2 core version 1.01, the core has a bug in how it stores trr files. This makes the files too large, leading to corruption,…
Read moreI've talked about this in the Folding Community Forum (FCF), but I thought it's worth reminding people (especially NVIDIA-based folders new to the project). As the GPU2 code matures, we…
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