GPU core beta test broadening
We’re starting to broaden our beta test for the GPU client. You may from time to time see 27xx class project numbers appear on the Project Summary page — these…
Read moreWe’re starting to broaden our beta test for the GPU client. You may from time to time see 27xx class project numbers appear on the Project Summary page — these…
Read moreWe’re pretty happy with the results of the QA from our new GPU core and we are working with ATI to do some more extensive QA. If that goes well,…
Read moreSony has released an upgraded client for the PS3. Check out Noam Rimon’s (he’s the lead developer at Sony) post: Hello, Starting today a new version of Folding is available.…
Read moreIt looks like the system has stabilized a bit, although there is still lots of room for improvement (that will come especially with a new client). For now, here ‘s…
Read moreThe School of Medicine Networking team has scheduled a brief network outage for one of our main server rooms, projected to be 2-15 minutes in length, for 6 pm on…
Read moreIt looks like the changes we made have been helping. The production is now getting back to the pace we had before all of this mess started. I don’t want…
Read moreWe’re seeing signs that are most recent modifications are helping and we may have the PS3 network of machines back on track. Nevertheless, we’re still working to see how we…
Read moreSony has been working on a new client to fix several client-side bugs which have come to light during the last few days. Once that new client is in, we…
Read moreWe did the test I discussed in update #11 at 6AM-7:30AM PST this morning. It was useful in debugging, but we’ve decided to hold off with that plan for now.
Read moreWe had another meeting with Sony to discuss the results of our recent server code change to improve the situation. We have a working model of the situation and we…
Read more