Important update on my post on OpenCL

Just an update on my blog post.  I want to make it clear that we're  seeing problems in both of our ATI and NVIDIA GPU OpenCL implementations for OpenMM.   Maybe it's on our side (I'm bet some bugs are on our side), but we suspect there could possibly be some issues with both the NVIDIA and ATI OpenCL implementations (and maybe even Apple's). We are working with everyone closely to either fix our bugs or get our code compliant with the OpenCL implementations.

Also, it looks like I should have been more careful in my wording of my previous post.  I was referring to the issues above when talking about whether the ATI implementation was "fully functional" and some groups have gotten this out of my intended context.  As far as I understand, the ATI OpenCL implementation is fully functional.

Finally, it is important to note that our Brook code is still supported, just not actively developed so Folding@Home/OpenMM is concentrating on shifting to OpenCL, so no more active development using Brook.