We work closely with companies in many of our projects. In particular, we have collaborated with commercial partners in the development of our client, core, and backend server software.
Is your company interested in collaborating with us?
Connect with us on Twitter, Facebook or Reddit.
One of our earliest partners was Intel, who helped fund part of Folding@home through it’s Philanthropic Peer-to-peer Program.
Google participated in Folding@home via it’s Google Compute client for FAH. Google compute was built into the Google toolbar, thus making it very easy for people to run Folding@home — no installation, just say “yes” when asked.
Sony (2005-2012, 2014-2016)
We collaborated with Sony on the Folding@home software for the PlayStation 3. This included all the components largely from scratch, especially optimizing the scientific code to run efficiently on a PS3. The result was a really beautiful client with great performance. In late 2014, we again partnered with Sony and released an Android Mobile client in early 2015.
We’ve been working with ATI for quite a while on our GPU core. This started with GPU1 and has carried over to GPU2.
We’ve been working with NVIDIA on the GPU2 port for NVIDIA hardware. In a collaboration between NVIDIA personnel (Scott LeGrand) the Folding@home team, we have ported and optimized our code to CUDA.
Cauldron Development (2007-present)
Joseph Coffland of Cauldron Development LLC has rewritten the FAH server and client code from scratch. This has made our code more reliable, easier to extend and has provided the software foundation for the next 10 years of the Folding@home project. Cauldron Development continues to support Folding@home and to develop new software for the project.
We’ve gotten design help from Stonehopper (http://stonehopper.com/) in our web page revamping that was released in 2012.